Students were challenged to create a 1 minute 3D Animated Movie to support a PR campaign to recruit students for WITs’ Multimedia degree programmes. Given a PR brief, they were required to create new assets as well as animate provided content. The project demonstrated Storyboarding, Animation, Morph Targets, Motion Capture and Project Management skills. See Project Gantt Chart below.
Great effort from all concerned. Here are some resulting screen shots:
Luqi Wu, MSc. BSc. (Hons), Waterford Institute of Technology (e-mail: firstname.lastname@example.org) successfully published her paper on Musical Intelligence and eLearning to the AI&Society.
The study investigates the use of musical intelligence to improve the English pronunciation of Chinese third level students. It is relevant for a human centred systems engineering approach to cross-cultural interaction.
Important as valid communication can help interactions and cultural understanding between countries, this also may benefit international stability. There are natural barriers between the English and Chinese language which are reflected in teaching approaches.
See Abstract:Luqi Wu AI&Society ABSTRACT Paper
For more information: email@example.com, firstname.lastname@example.org
A 2 day summer workshop aimed at beginners interested in learning principles and techniques for 3D character modelling and animation using 3D Studio Max will take place in Waterford IT, (July 11-12). The aim of the course is to introduce tools and techniques for Education, TV production, Animation and Marketing professionals.
A typical sample worksheet is below
If you are interested please reply using email below to obtain further information.
Waterford Institute of Technology
This is a link to the WIT Animation channel on Youtube. With selections of work from Staff and Students of WIT.
Youtube: WIT Animation Channel 2013:
Enquiries are sought for students to undertake a MSc in Computer Science by research at WIT. This focus is on investigating the application of Mayers Cognitive Multimedia Learning Theory in a sports domains through the use of iPod and associated technologies. The aim is to specialise in sport activities with a definite strategic focus on learning. The course is suitable for a graduate with a computer science background and a keen interest in sports. However it may also be attractive to graduate with Sports Coaching or traditional Educational qualifications, and relevant computing experience, who wish to explore the potential of Multimedia as a learning tool. Key words are: eLearning, Multimedia Learning theory, Dual Coding theory, Cognitive Load Theory, Multiple Intelligences, Mental Imagery. This is a funded offer ( Course fees ) and students will be provided with individual iPad2 units. 1 place available
Place awarded through interview. Please contact Michael for more details at : email@example.com. 087 9021451
International Conference on eLearning in the Workplace
ICELW Conference (www.icelw.org), See conference Program here. Michael McMahon Presented a paper based on his 2009 MA thesis on the Application of Mayers Cognitive Multimedia Learning Theory and associated Concepts in a Sports Domain. See Abstract here. Specifically the learning of basketball plays which can be defined as complex, strategic and spatial specific problems. Work was completed in association with Irish u18 ladies basketball during their tour to united states in 2009. Topics includes Mayers Multimedia Learning theory, Cognitive load theory, Multiple intelligences, Dual coding and Mental imagery. Interesting and challenging environment. See talk slides here.
Internation Association on Computer Science in Sport
The WIT KRG is a member of IACSS. They produce a useful and interesting monthly newsletter which in future we will attach to the links widget on this website. This post will give you a flavour of the topics addressed
The International Association on Computer Science in Sport (IACSS), and the predessesor (the WorkingGroup COSISP), were founded to improve the international cooperation in the field of Computer Science in Sport. Obviously, the internationalization of this discipline is of great importance for the exchange of views, the discussion and presentation of current research results as well as the realization of joint research projects. This has also been become apparent by six successful International Symposiums “Computer Science in Sport ” in Cologne (1997), Vienna (1999), Cardiff (2001), Barcelona (2003), Hvar (2005) and Calgary (2007).
If you wish to register as a member or simply review content then click here